1@README.md 2 3## Notes for agents 4 5- **Change the art here, never in Kotlin.** `android/.../art/GreyScenes.kt` is generated (gitignored) 6 by `tools/build-core.sh`. Only the evaluator (`Motion.kt`, `Flatten.kt`) is hand-written Kotlin, 7 and it must give the numbers `motion.rs` and `flatten.rs` give. 8- **A new `Motion` variant needs its Kotlin twin in `art/Motion.kt`** with the same name (the 9 generator writes `Motion.<Debug name>`), or the app does not compile. 10- **After a deliberate change to the art or a motion:** bless the fixture 11 (`WHISKERS_ART_BLESS=1 cargo test -p whiskers-art --test frames`), run the app's unit tests, 12 re-record the screenshots and look at them. 13- Instants in the fixture sit away from every step boundary on purpose; a test checks it. Keep any 14 new stepping motion off them. 15- Moods are the core's (`whiskers_pet::Mood`). `scene::MOODS` has a test with an exhaustive match: 16 a mood added to the core does not compile here until it is drawn. 17- The crate has one dependency, `whiskers-pet`, and compiles to wasm. No I/O, no clock.