Version 5: the household gains the child's character and the voice each character owns.
No table changes: household already holds one row per setting, each with its own stamp, so the new
settings are rows. They are named character and character_voice:<character> (one register per character,
so two devices that give two characters a voice at the same time keep both). A household with none of these
rows is exactly what it was: the cat look is the character and every character speaks in the base voice.
The version moves anyway, on purpose. A build that does not know these names refuses to read the table
(Damaged, then a household of defaults, which for a child is a day without limits), so a database that may
hold them must be refused by that build as a newer one, not read.
11SELECT 1;